Large City: Ishlet Ji̊ Qi̊v

Ishlet Ji̊ Qi̊v

Ishlet Ji̊ Qi̊v
Example Tauran architecture.
StateTetburland
ProvenceKririsi̊mù Region
RegionMækyitjĭe-kěl Holt
Founded1027
Community LeaderLord Dyepîpí
Area54 km2 (21 mi2)
Average Yearly Temp29°C (84°F)
Average Elevation4814 m (15793 ft)
Average Yearly Precipitation203 cm/y (79 in/y)
Population12906
Population Density239 people per km2 (614 people per mi2)
Town AuraCharm
Naming
Native nameIshlet Ji̊ Qi̊v
Pronunciation/iʃ/ /let/
Direct Translation[attic] [bad]
Translation[Not Yet Translated]

Ishlet Ji̊ Qi̊v (/iʃ/ /let/ [attic] [bad]) is a subtropical Large City located in the Kririsi̊mù Region of the Tetburland.

The name Ishlet Ji̊ Qi̊v is derived from the Sylvin language, as Ishlet Ji̊ Qi̊v was founded by Charly, who was culturaly Tauran.

Climate

Ishlet Ji̊ Qi̊v has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a warm 26°C (78°F). Ishlet Ji̊ Qi̊v receives an average of 203 cm/y (79 in/y) of precipitation, most of which comes in the form of rain during the fall. Ishlet Ji̊ Qi̊v covers an area of nearly 54 km2 (21 mi2), and an average elevation of 4814 m (15793 ft) above sea level.

Overview

Ishlet Ji̊ Qi̊v was founded durring the early 11th century, by Charly. The establishment of Ishlet Ji̊ Qi̊v suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Ishlet Ji̊ Qi̊v was built using the conventions of Tauran durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Ishlet Ji̊ Qi̊v is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Ishlet Ji̊ Qi̊v is buildings are arranged arrounded highly ordered system of narrow cobblestone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Ishlet Ji̊ Qi̊v's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Ishlet Ji̊ Qi̊v's unusual though effective defenses are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Ishlet Ji̊ Qi̊v has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual. Regardless, you do not feel it would be wise to remain in Ishlet Ji̊ Qi̊v long.

Civic Infrastructure

Ishlet Ji̊ Qi̊v has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ishlet Ji̊ Qi̊v has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ishlet Ji̊ Qi̊v. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ishlet Ji̊ Qi̊v's parks.

Ishlet Ji̊ Qi̊v has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ishlet Ji̊ Qi̊v.

Ishlet Ji̊ Qi̊v has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ishlet Ji̊ Qi̊v has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ishlet Ji̊ Qi̊v has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ishlet Ji̊ Qi̊v has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ishlet Ji̊ Qi̊v has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ishlet Ji̊ Qi̊v has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ishlet Ji̊ Qi̊v has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ishlet Ji̊ Qi̊v's public wards, blessings, and other arcane systems.

Ishlet Ji̊ Qi̊v has an Administrative Academy which trains individuals in the administrative arts.

Ishlet Ji̊ Qi̊v possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Ishlet Ji̊ Qi̊v's grid is powered by a direct leyline tap.

Ishlet Ji̊ Qi̊v's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Ishlet Ji̊ Qi̊v has a first rate hospital which caters to anyone in need of long term medical care.

Ishlet Ji̊ Qi̊v has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ishlet Ji̊ Qi̊v's natural decorations nor waterways.

Ishlet Ji̊ Qi̊v has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ishlet Ji̊ Qi̊v has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ishlet Ji̊ Qi̊v has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Ishlet Ji̊ Qi̊v's garrison was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

Due to the actions of local Kami, winter is recurring in Ishlet Ji̊ Qi̊v.

The Trailgaunt near Ishlet Ji̊ Qi̊v are known to be quite timid.

Ishlet Ji̊ Qi̊v's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves bloodletting to channel Wild Magic energies of tier 1 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 26
  • Farmers: 35
  • Farm Laborer: 64
  • Hunters: 44
  • Milk Maids: 30
  • Ranchers: 17
  • Ranch Hands: 36
  • Shepherds: 34
    • Farmland: 52398 m2
    • Cattle and Similar Creatures: 3226
    • Poultry: 38718
    • Swine: 2581
    • Sheep: 129
    • Goats: 25
    • Horses, Mounts, and Beasts of Burden: 1290

Craftsmen

  • Arms and Toolmakers: 28
  • Blacksmiths: 28
  • Bookbinders: 17
  • Buckle-makers: 17
  • Cabinetmakers: 28
  • Candlemakers: 49
  • Carpenters: 46
  • Clothmakers: 35
  • Coach and Harness Makers: 13
  • Coopers: 33
  • Copper, Brass, Tin, Zinc, and Lead Workers: 18
  • Copyists: 12
  • Cutlers: 10
  • Fabricworkers: 28
  • Farrier: 83
  • Furriers: 8
  • Glassworkers: 46
  • Gunsmiths: 27
  • Harness-Makers: 12
  • Hatters: 25
  • Hosiery Workers: 9
  • Jewelers: 14
  • Leatherwrights: 31
  • Locksmiths: 13
  • Matchstick makers: 19
  • Musical Instrument Makers: 17
  • Painters, Structures and Fixtures: 15
  • Paper Workers: 18
  • Plasterers: 17
  • Pursemakers: 20
  • Roofers: 13
  • Ropemakers: 13
  • Rugmakers: 12
  • Saddlers: 25
  • Scabbardmakers: 25
  • Scalemakers: 13
  • Scientific, Surgical, and Optical Instrument Makers: 8
  • Sculptors, Structures and Fixtures: 12
  • Shoemakers: 12
  • Soap and Tallow Workers: 43
  • Tailors: 122
  • Tanners: 16
  • Upholsterers: 19
  • Watchmakers: 17
  • Weavers: 39
  • Whitesmiths: 10

Merchants

  • Adventuring Goods Retellers: 8
  • Arcana Sellers: 9
  • Beer-Sellers: 17
  • Booksellers: 19
  • Butchers: 33
  • Chandlers: 36
  • Chicken Butchers: 36
  • Entrepreneurs: 13
  • Fine Clothiers: 32
  • Fishmongers: 36
  • Florists: 7
  • Potion Sellers: 21
  • Resellers: 61
  • Spice Merchants: 18
  • Wine-sellers: 26
  • Wheelwright: 20
  • Woodsellers: 12

Service workers

  • Bakers: 71
  • Barbers: 52
  • Coachmen: 19
  • Cooks: 49
  • Doctors: 30
  • Gamekeepers: 20
  • Grooms: 11
  • Hairdressers: 47
  • Healers: 32
  • Housekeepers: 33
  • Housemaids: 67
  • House Stewards: 39
  • Inns: 11
  • Laundry maids: 24
  • Maidservants: 46
  • Nursery Maids: 24
  • Pastrycooks: 47
  • Restaurateur: 56
  • Tavern Keepers: 51

Specialized Laborer

  • Ashworkers: 19
  • Bleachers: 11
  • Chemical Workers: 7
  • Coal Heavers: 26
  • In-Town Couriers: 33
  • Long Haul Couriers: 31
  • Dockyard Workers: 25
  • Gas Workers: 6
  • Hay Merchants: 10
  • Leech Collectors: 34
  • Millers: 30
  • Miners: 31
  • Oilmen and Polishers: 20
  • Postmen: 28
  • Pure Finder: 17
  • Skinners: 40
  • Sugar Refiners: 7
  • Tosher: 20
  • Warehousemen: 44
  • Watercarriers: 29
  • Watermen, Bargemen, etc.: 44

Skilled Laborers

  • Accountants: 17
  • Alchemist: 19
  • Clerk: 27
  • Dentists: 13
  • Educators: 35
  • Engineers: 18
  • Gardeners: 12
  • Mages: 9
  • Plumbers: 14
  • Pharmacist: 15
  • Professors: 5
  • Scientists: 9
  • Wizards: 5

Civil Servants

  • Adventurers: 12
  • Bankers: 17
  • Civil Clerks: 30
  • Civic Iudex: 14
  • Consultants: 8
  • Exorcist: 30
  • Fixers: 15
  • Kami Clerk: 26
  • Landlords: 25
  • Lawyers: 15
  • Legend Keepers: 23
  • Militia Officers: 99
  • Monks, Monastic: 41
  • Monks, Civic: 43
  • Historian, Oral: 31
  • Historian, Textual: 15
  • Policemen, Sheriffs, etc.: 31
  • Priests: 51
  • Rangers: 18
  • Rat Catchers: 18
  • Scholars: 20
  • Spiritualist: 22
  • Slayers: 7
  • Storytellers: 57
  • Military Officers: 46

Cottage Industries

  • Brewers: 40
  • Comfort Services: 51
  • Enchanters: 15
  • Herbalists: 14
  • Jaminators: 46
  • Needleworkers: 44
  • Potters: 20
  • Preserve Makers: 36
  • Quilters: 19
  • Seamsters: 67
  • Spinners: 36
  • Tinker: 14
  • Weaver: 32

Artists

  • Actors: 13
  • Architects: 5
  • Bards: 19
  • Costumers: 7
  • Dancers: 15
  • Drafters: 8
  • Engravers: 10
  • Fine Furniture Carpenters: 6
  • Glaziers: 13
  • Inlayers: 12
  • Musicians: 34
  • Painters, Art: 6
  • Playwrights: 13
  • Sculptors, Art: 11
  • Wood Carvers: 43
  • Writers: 43

Produce Industries

  • Butter Churners: 40
  • Canners: 37
  • Cheesmakers: 46
  • Ice Merchants: 5
  • Millers: 25
  • Picklers: 21
  • Smokers: 16
  • Stockmakers: 13
  • Tobacconists: 20
  • Tallowmakers: 31

4898 of Ishlet Ji̊ Qi̊v's population work within a Foundational Occupation.

7750 of Ishlet Ji̊ Qi̊v's population do not work in a formal occupation, but do contribute to the local economy. 258 (2%) are noncontributers.

Points of Interest

Ishlet Ji̊ Qi̊v is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of secured a clean water supply for . was immortalized in song for this deed.

History